December 1, 2021

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This is the glove that creates the meta to make virtual objects feel real

Reality Labs Research, Meta’s Augmented and Virtual Reality Team, has been working on various projects aimed at enhancing the experience. Digital metavers Proposed by a technology company. One of those developments was a Hoptic glove To reflect the sense of touch when interacting with virtual objects.

The parent company of Facebook and WhatsApp aims to create The digital environment It expects users to have all kinds of social and professional interactions related to areas ranging from gaming to work encounters.

Research on soft robotics and cognitive science was conducted to create the glove.

One of the biggest challenges of this program is to provide emotional experiences that create a sense of the user’s presence when interacting on the metawares. It is in this vein that Reality Labs announced on Tuesday that its interim team of scientists, engineers and designers is bringing a sense of touch to the virtual world.

The goal is to create soft and light haptic gloves that follow the user’s hands and recreate an array of intricate and subtle sensations. Re-create pressure, structure and vibration, In order to create the effect of perceiving virtual objects.

The glove control system adjusts the inflation level and creates pressure on different parts of the hand.

These gloves, for example, allow a user to pick up virtual pieces of a game that interact with his friend’s digital incarnation and feel their results, size and even weight.




“Although we are in the early stages of this research, our goal is to one day combine a pair of gloves with a VR (virtual reality) helmet. Deep experience Like playing in a concert or playing poker on the metawares with ultimately augmented reality glasses, ”they said from the company.

To do this, the team is exploring ways to convince the person wearing the VR headset that they perceive the weight of the virtual object.

In this project, various fields such as microfluidics, white robotics, smart fabrics or manufacturing are integrated with feedback from auditory, visual and haptic technologies.

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