God of War, game analysis and ideas for PC

The game of 2018 comes to PC with a port that will not leave you indifferent. The upgrades are beyond mere technology, providing the masterpiece gaming experience that existed three years ago. In this study we will tell you why one of the best news that will leave us earlier this year is playing God of War again.

For some time now, Sony has been taking the strategy of releasing some of the best games on its PC from its PS4 list. Outside the controversy or debate over whether this strategy will devalue its exclusivity or whether the benefits in the personal computer market will be huge, we will begin to see simultaneous releases on PS5 and PCs in the future, from games such as Steam and Epic to the Truth. Days Con, Horizon Zero Dawn The Death Tronding Is a Great news For those who want to experience some of the best titles of the last generation with a good number of technological advancements or who did not have Sony hardware at the time.

Be that as it may, the message that came God of War A PC is a real bomb. I can add a little something new Analysis During his time our colleague Alejandro Pascual created the title of the PS4, which is not already known. Its description and action continued with a sequential shot, which has not been copied to date, and the rhythm of the action and battle is precisely measured in its content. The final game And creating a character like Kratos and Your parent-child relationship Was to become his main possessions with Adrias The best game of 2018. In these three years, very few titles have approached him in quality. Only its competitor, Red Dead Redemption II, in that edition of The Last of Us Part II and The Game Awards, will soon be able to face it.

Under this prototype, analyzing its output on the system is much more complicated. This version of the game does not include exclusive add-ons or downloadable content, so, in essence, we handle the same game. At least you can think of it as a precursor, but the truth is, I’re dedicated to measuring image rates per second during sessions, performance, different graphic qualities and ways to get the most out of the program through my hardware. Again, they have realized what is going on Awesome This is an experience created by Cory Barlock and Santa Monica Studios. My feelings did not recur one more time with God of War, but rather I rediscovered the game.

God of War can be played on the computer with the keyboard and mouse

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For this analysis I focused on playing with the mouse and keyboard throughout the adventure, which, incidentally, was the main reason to check how well these controls were implemented. The result could not be better. The default settings give a Agile and fluid handling There is nothing to be envious of looking at the original PlayStation experience, something you can forget about being in front of the port. If you combine the ability to customize with these basic controls, you can integrate the mouse sub-buttons for faster dynamics such as fixing or pointing, giving you a kind of experience.

The truth is, third-party action games are designed and played with controller controls, which is often the case. Those who wish to use a controller can adapt to all the possibilities of providing steam and in all cases the answer is expected. In this sense, Excellent results They may have come from the PlayStation 5’s dualSense hand, which allows better vibration to be observed than other devices, but it does not take advantage of adaptive triggers, and misses the chance to feel God of War as a topic. One hundred percent of the new generation.

God Analysis of WarThe relationship between Kratos and Adrias was one of the great victories of God of Wars.

My feelings did not come back again and again with God of War, but rather I rediscovered the gameYou can use this as long as you have a compatible graphics card, choosing the option you want Reflex technology NVIDIA low latency from advanced settings. This is the first time I’ve tested this update, and I’m not happy. I’m not much interested in competitive games, the optional field for these additions, but the truth is, the response time is significantly improved, which is included in opening the rate of pictures per second, which gives Kratos an agility in battle. As a better final experience than the original experience.

Is God of War using your computer too much?

God of War PCThe color and lighting in the God of War film are simply stunning.

One of the best attractions of this PC port is its ability to take advantage of a large number of graphics and performance enhancements. I analyzed the Got Off Warw Steam version with my standard equipment using an AMD Ryzen 7 3800X 8-core processor, 32 GB RAM and an RTX 2080 Super Graphics card from NVIDIA. With this in mind I chose all the graphics settings in Ultra, 4K resolution and enabled vertical sync. The first result was already better at a rate of 40 images per second which was consistent with the average on the performance level. So if you have a graphics card that is not compatible with technology DLSS 2.0 Excellent performance base accounts for playing in graphics and video setup menus.

By implementing Nvidia’s Deep Learning Super Sampling and focusing on getting the maximum quality, we were able to achieve a consistent rate of 55 images per second. Apparently, we’re already talking about one Very good quality-performance ratio, But keep in mind that the God of War frame rate is open on the PC, so searching for a game experience of 120 images per second in 2K or HD resolution is another option you may choose. Anyway, the title seems impeccable and it is true that some patterns and shadows start to get noticed over time, but they are so small details that it is easy to get past them.

God of WarGod of War, Midgard, full of secrets.

If you can not use DLSS, you can improve the clarity by sacrificing performanceIf you do not have a graphics card capable of using DLSS, God of War offers you the opportunity to improve resolution while sacrificing performance. FSR D AMD. Obviously, the level of improvement is not comparable, but it is worth noting that the Jetpack Interactive has enabled both systems to deliver quality feedback to the entire market. Above all, it comes with the possibility of changing the caption ratio to 21: 9, which should be converted to ultra-white screens.

As for the sound, it usually feels very intense and pays good attention to the nuances and bass. However, there are no special configuration options for it from the system, and this improvement may be directly due to the use of hardware other than the PlayStation version.

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